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Events are messages from the server to the client when certain conditions occur. You can write scripts that make your character perform certain actions in response to these events.

SocialEdit

  • ALLY_LOGON
  • ALLY_LOGOFF
  • FRIEND_LOGON
  • FRIEND_LOGOFF
  • GUILD_LOGON
  • GUILD_LOGOFF

WorldEdit

  • CHAT_MSG

WeatherEdit

  • WEATHER_CHANGE

TerrainEdit

  • TERRAIN_CHANGE

AreaEdit

  • AREA_ENTER
  • AREA_LEAVE

AllyEdit

  • ALLY_APPEAR
  • ALLY_ACTION
  • ALLY_DIE
  • ALLY_DISAPPEAR
  • ALLY_EMOTE
  • ALLY_INCAP
  • ALLY_MOVE
  • ALLY_TALK
  • ALLY_TRADE

NPCEdit

  • NPC_APPEAR
  • NPC_ACTION
  • NPC_DIE
  • NPC_DISAPPEAR
  • NPC_EMOTE
  • NPC_INCAP
  • NPC_MOVE
  • NPC_TALK
  • NPC_TRADE